IW3xRadiant allows you to compile, load and view d3dbsp files.
You can toggle between “radiants world” and the “d3dbsp world”, or mix and match however you want. (eg: render bsp but show spawnpoints or fx entities)
It can be used to quickly iterate map lighting or to place effects. (eg. fx lights/spotlights require a loaded bsp to render)
Loading a bsp and compiling it
- To load a bsp (can be any) use: Menubar > d3dbsp > Load d3dbsp ..
- You can also click Reload d3dbsp to automatically load the d3dbsp associated with your currently loaded map
- Use to toggle to bsp view
- Use (below above) to show the bsp compiling menu (or use: Menubar > d3dbsp > Compile Settings .. )
- Compiling the bsp (Default F5) will automatically reload it once done