Research - Tools - Tutorials
and projects surrounding various games and programs
Main Projects
iw3xo
a custom client aimed at developers that includes various modifications/additions
iw3xo-radiant
live-link between Radiant and IW3xo and various other modifications

Oh, hey, glad you’re here. Wondering what this site is about?
This is something like a blog/wiki with research, tools, and projects surrounding various games and programs.


I was initially very active in the Call of Duty scene, where most folks know me as the creator of the Bounce-Depatcher
and a heavily modify version of CoD4 iw3xo together with its map editor iw3xo-radiant.


Nowadays, I’m mainly working on so called Compatibility Mods for NVIDIA’s RTX-Remix.
A few of my most noteworthy compatiblity mods would be Portal 2, Left 4 Dead 2, Black Mesa
but also Grand Theft Auto IV and Call of Duty Titles like CoD4, CoD5, Black Ops 1

If you like what you see and want to support my work:


Make sure to visit the [Research] section if you are interested in common glitches found in Call of Duty Games. (eg. Bouncing / Elevators)
Visit the [Projects] section for a collection of released tools or projects that I’m working on. (eg. Multi Call of Duty - Bounce Depatch Tool)
If you are searching for a few niche-tutorials, like HLSL-Shaders in CoD4, make sure to visit the [Tutorials] section.

Lastest Projects

Date:May 28, 2022

A CoD4 Radiant Modification built to be used with IW3xo. Live-Link between CoD4 and Radiant. ImGui UI, Brush/Camera synchronization, Effects, Filmtweaks, Fog, Reflections ...

Date:Jul 3, 2021

Day and Night Cycle with Filmtweak, Lighttweak and Fog lerping ++ Volumetric Clouds, fully customizable in-game via the use of the IW3xo client

Date:Apr 25, 2021

Partially reversed cod4 weapon shaders including the most common lighting states as a base for custom weapon effects

Date:Aug 22, 2020

Realtime / dynamic ocean shader, fully customizable in-game via the use of the IW3xo client

Date:Apr 5, 2020

A custom Call of Duty 4 client with alot of new and useful features for debugging / mod development / gimmicks / movement-tweaks / improved in-game console ...

Date:Apr 3, 2020

Extending the features of the stock CoD4-compileTools. Modern UI with a build-in console and highlighting. A Shader-generator and GLSL->HLSL syntax converter.

Date:Dec 1, 2019

A tool to re-enable bouncing in multiple Call of Duty Games. Supported Games: MW2; MW3; MW-R; Advanced Warfare, Ghosts, World At War; World War II; Black Ops 1 & 2

Date:Dec 1, 2019

External/Internal Tool that adds Save/Load functionality. Also includes an external console, art-tweaks and config save/load support.